tag:blogger.com,1999:blog-3614581.post3616865671992494912..comments2024-03-28T03:11:22.839-07:00Comments on PHILANTHROPY 2173: Virtual philanthropy simulatorLucy Bernholzhttp://www.blogger.com/profile/09253941214286179394noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3614581.post-5840179853232584102007-05-16T20:02:00.000-07:002007-05-16T20:02:00.000-07:00You don't need a virtual anything to do this. A go...You don't need a virtual anything to do this. A good Web 1.0 site could do this just as well. You could probably do this with good forum software. Second Life is generally speaking, a bad simulator -- you can't get good analytics out of it since you don't control server access and don't have access to the server logs.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3614581.post-80338798920449704312007-05-08T11:00:00.000-07:002007-05-08T11:00:00.000-07:00Your suggestion about conducting philanthropy expe...Your suggestion about conducting philanthropy experiments in the virtual world is intriguing. But what Id give to see some of those things tried right now in the real world. Things like:<BR/><BR/>"What if you, as grantmaker, were held accountable to how you defined the problem, whether or not you engaged the right partners, and how much of other people's money you could move, by virtue of your own compelling, valuable work?"<BR/><BR/><I>What if you did that?</I>Bruce Trachtenberghttps://www.blogger.com/profile/04033944262914448898noreply@blogger.com